Rise of Legends Balance Talks
I was hoping Cookies and Nut would have been more opinionated on some of BHG's responses on how they were going to resolve some of the known balance problems.
One of the most pressing concerns is the Mechanical Spider unit. BHG's solution was to lower the unit's Hit Points by 100. However, the problem isn't that it's difficult to kill, but that it kills much too easily because of their trample damage, and that the unit can be built much too quickly. Also, there's no unit before getting a Large City, besides the Hero units, that can trample except the Mechanical Spider. Not only that, it also does the most trample damage.
What was never brought up was that Giacomo's Augmentation can temporarily increase the Mechanical Spider's HP (I've been using the Doge with the Mechanical Spider, and it still survives quite well). This negates the proposed nerf, and the same problem exists.
The problem with the Mechanical Spider is the trample, and the solution should be to deal with the trample, and not it's hit points. One of the main benefits for BHG is to discuss balance issues with the online community and get their perspective. The reason it's an issue now, is because it wasn't an issue when it was just the MS and BHG balance teams playing each other.
Anyways, it was a good interview, and many issues were covered quite well.